e-Learning
course designers have traditionally turned to traditional classroom instruction
for insights in instructional design. Now with a couple of decades experience
of e-learning, classroom instruction can incorporate some of the best practices
in e-learning. The use of learning interactions is one such example.
Self-paced
e-learning courses employ learning interactions that allow learners to engage
with the course materials in interesting ways. Interactions include games,
exercises, simulations, drill-downs and so forth. Course authors typically use
ready templates of such interactions, and add content as appropriate. When
effectively incorporated, interactions make learning more engaging and
memorable, provide a change of pace, and improve outcomes.
In the
classroom environment, too, there is a need for enhancing outcomes. Since
PowerPoint is one of the most commonly used presentation tools, I will limit my
comments to a typical PowerPoint presentation here.
All of us
know that slides after slides of ‘training’ content can be boring. The way to
overcome this is adding interactivity. If you incorporate a quiz game, a quick
exercise, a brainteaser or even a few trivia questions, the classroom comes
alive. To make this process simple, Raptivity, the leading interactivity
builder, recently released a PowerPoint add-in. This free tool installs a menu
for interactions inside PowerPoint. Using the add-in, people can search and add
interactions to their presentations in a single click. To know more, write to info@raptivity.com.